Star Wars: Squadrons has finally released. Ever since this game was announced fans were eager to finally play a new Star Wars game, especially after how successful Fallen Order was. That game followed a Jedi navigating his way through the Empire controlled galaxy, but Squadrons allows you to play as either the Empire or the Rebellion.
Also, unlike Fallen Order, we are entirely set up in ships, flying, dogfighting, and completing missions. This is an interesting component to the Star Wars universe of games and a throwback to the older ones that became extremely popular. We have played the dogfights in Battlefront, but this takes it to a whole different level.
The graphics of this game are incredible. The detail in the maps and the sky is absolutely mind-blowing. Each map hosts a different sort of atmosphere and they have made it look absolutely insane. The details in the clouds, the rocks, meteors, and everything around you is well done.
The game was announced only a few months before its release and some fans were nervous that the $39.99 game won’t be as detailed as hoped. But, they certainly delivered. Along with the detailed maps and skies, the aliens and humans all have great detail to them.
The inside of the ships, now this is mind-blowing. I actually feel like I am flying an X-wing or a TIE fighter. The gauges, scanners, and computers are all authentic looking. There are the vibes of the original trilogy and the scanners they had then, but it is also clearly updated, clear, and very helpful.
The controls aren’t complicated and are easy to pick up quick, especially with the beginning walkthrough. The only thing that starts getting difficult is keeping track of where you want to put the power, should you put them in your shields? Or do you need some speed or firepower?
It seems that with practice the easier this all becomes. It is very necessary to stay aware of what is going on, missiles are extremely helpful but not always reliable. When chasing down some prey, but receiving fire from the back, it may be smart to give more power to the shields and give yourself some cover to get out of a sticky situation.
The speed boosts are always helpful.
The single-player features are a lot of fun. The story line is very well thought-out and has some real depth to it. These characters are extremely lovable from the beginning, the Rebellion is full of hopeful kids who want to stop and bring down the Empire.
While the Empire is exactly what you thought it would be… and better. The Star Destroyers are insane and the hangars have so much detail they feel like they are directly out of the movies. The Admirals are tough and the pilots are ruthless.
The ability to bounce between the Empire and Rebellion gives good insight to the back and forth of the war. It also makes it extremely difficult to pick sides, you get to see both sides of each story, the Empire truly believes in what they are doing, but the Rebels are desperate for freedom.
The multiplayer modes are a lot of fun, too. The strategy game modes are well thought out and the dogfights is just unleashing mayhem on the other team, which is a lot of fun.
Some things do get tricky and I can honestly say I get turned around sometimes, especially in pursuit of someone else, but overall the game is a lot of fun to play and extremely immersive.
Sitting in the cockpit of your favorite Star Wars fighters is a great feeling. Plus, I saved up enough to ball out on the Sandcrawler dash piece, which I must say looks incredible and I think that was a very nice shoutout from the team over at EA.
The home screen and colors are all extremely well done and I don’t know about you guts, but I get a total 70s vibe from the set up. I love everything about this game and I’ve only played it a few hours.
What will you be playing Squadrons on? Thank you for reading and remember, utinni!